#2 < > Showing 1-2 of 2 comments . But I was stunned by the achievement of getting to cycle 100 is only met by 22% of players. Most major events take cycles to progress, and of course you can pause to assess a danger at any time. Well, without debug max speed is 3x, cycle at 1x speed = 600 seconds, at 3x - 200 seconds (~3. Oxygen Not Included > General Discussions > Topic Details. 25 and "red time" on 0. Keep the list. 7 mg/s CO2 while a terrarium gives off 40g/s O2 and -333g/s CO2, so two terrariums is just under what one dupe needs per day for O2 but I would need a little over 5 terrariums to scrub all the CO2. Make a path from the geyser to the cold area and place a catchment there. Oxygen Not Included makes heavy use of (approximated) physics; as a result, the game involves a number of units that may be confusing to the layperson. As long as you have the exact count to supply exactly enough air, or you aren't introducing carbon dioxide into the system from elsewhere (as OP was doing), it won't create pressure. 3 minutes). Pipe for Air is 1000 g / s per Tile, but pumps are 500 g/s. Priorities: Power, Oxygen, Exploration, Expansion; Congratulations! No doubt you've reached Cycle 30 with relative ease if. 7g/s O2 and give out 1766. You could rush everything and probably easily launch a rocket by cycle 150ish. This allows for cycling between desired outputs, often just using basic inputs such as a Geyser output. 5 Hatches That seems a more reasonable amount. A full-length, 30 second shower produces 30 kg of polluted water. 6 kg of water per second from renewable sources; I don't see how you are going to make up for a deficit of 1. Each lavatory takes in 5g of water per use, but it expels 11. If the game is too laggy, start a new base. You also need to add Deodorizers, which will use a variable amount of sand. Using hand sanitizer lasts 2s so we have 48s to spend on getting morale. Oxygen Not Included is a space-colony simulation game. Any tips?So, if my consumption is 1000 kg / cycle, instead of building 1100-1200 kg/cycle production, you build 2000 or 3000. Battle-tested for 500 cycles. The refined metal and power cost per unit throughput is pretty bad. If you have a stable base that can run without you for a while, just let it run and do something else for an hour or so. Two more lullabies per cycle. About the exosuits, as soon as you'll use them, your math won't matter anymore, because they give a -110% bladder change per cycle, so everytime your dupe gets in a suit, he'll slowly empty his bladder. And it was first noticed only on cycle 874. When you have the free flow tiles replace all floors in the shaft to help with air flow. The first way is that it's one tile that touches 9 tiles- instead of it's own. 525 of that is daytime and 75 seconds is night. Oxygen Not Included. This translates to 60 cycles (36,000 = 60 x 600 seconds). Oxygen Not Included Survival game Gaming . 55 °C / -73. Apart from the advice already given, just ignore the warning. 100g/s is still bigger than wished values. So basiclly it product about 180kw/s in these 10hrs. Lessons learned: I finally made a base I'm mostly happy with, but now I've gotten to cycle 1000 and I feel stuck, 50% because of my own mistakes and 50% because of bugs. Liquid Reservoir is a building that allows for 5 ton of Liquid storage. 1. #3. A single salt water geiser put out like 2 tons of water per cycle. YouTube™ Video: How to Make Liquid Oxygen! - Oxygen Not Included Tutorial/Guide. Food has always been on there, and would show per cycle production and consumption when moused over. The total cost is 1 kg of algea per cycle in the main tank and 1 kg of fishfood in the pretank every 3 cycles. Oxygen Not Included makes heavy use of (approximated) physics; as a result, the game involves a number of units that may be confusing to the layperson. hmm. Food is long-term solved for up to 12 dupes though, with a second layer of mushrooms already planned for. they look to be using eggs and killing hatches for food, but there could be a farm off screen. Steps to Reproduce. Originally posted by vpdownunder:Posted October 2, 2018. A quick note: you need a gas medium to allow the Radiant Liquid and Gas pipes to exchange heat - oxygen, polluted oxygen and hydrogen or some mixture thereof are all completely fine and you only need low pressure - like 200 g/tile of oxygen is just fine. The battery diagnostic exists to tell you something is wrong and the generators are not turning on, I believe. Battle-tested for 500 cycles. Thimble reed consumes 160 kg of polluted water per cycle. Also note that Slicksters consume 20kg/cycle of CO2, so you need ~18 dupes or two coal gens per Slickster to balance. This build lets the liquid iron sit in a vacuum (transferring on heat) until it drips down into a metal tile in a pool of cold water to. Small bladder is +0. 9% of total dupes time That may happen at the start when you're filling the system up. #10. Power. 4 kilos a. For example, a Space Heater will consume 120 watts of. Coping everything is not the way to learn the game. Join. 1 / 6. so 8 dupes per electrolizer is the 'correct' ratio, but my personal favorite thing to do is have 1 per 4 dupes and have them valved to only receive 500 grams per second of water. Right of the text is the compressed version which allows putting several incubators side-by-side. (+500 kcal. It would take around 9 smart batteries, accounting for runoff, to store the entire power gained from a solar panel in 1 cycle. Yep, delete that mod folder completely, and resub to your mods after that. 666% per cycle. If you want it to be green at a specific time, press "reset. My base exists of almost only polluted water bottles right now. Oct 12, 2017 @ 12:25pm You get seeds from planter. sav. Saves take less than 5 seconds. A Duplicant consumes roughly 100 g Oxygen per second. 33 kg of lumber per cycle or 138. Getting the gas into the pipe will require a Gas Pump. Per page: 15 30 50. When we were making the game, we wanted to focus on making a great single player experience, and so it was not designed with multiplayer in mind. Build your oxygen diffuser lower in your base. Pyjama wearing dupes produce dream journals while sleeping. 2. Oni Noob. Yeah because dupes still get tired after 500~ seconds so you would have to increase that. This is turning into a headache lmao but keep us updated. It chews up significant power (and generates a lot of heat) just to deposit materials, and acts rather slowly, only moving 20kg per second per loader. Bellringer. Load provided save file, turn speed 1x, measure time. 9 Oxygen Not Included is a tremendously impressive simulation, and there's an awful lot to learn about keeping your duplicants (or "dupes") alive that the game doesn't teach you. Oxygen Not Included > General Discussions > Topic Details. Nice job OP ! It looks good and has a lot of potential. Community for the space-colony simulation game Oxygen Not Included…ONI - Surviving the Mid-Game. updated Jun 28, 2017. However, the unrestricted output of the liquid reservoir can empty the entire tank in less than a cycle, which is not to our advantage. Stress Management. A game without any multithreading is hard to find nowadays. Cycles took ages. 500 calories per dupe every cycle. does anyone know how long one day night cycle is ? Login Store Community Support Change language View desktop website. 600kcal/plant / 3 cycles = 200kcal/cycle/plant. Put the new metered valve in your co2 storage and send the exact amount you need. Posted January 7, 2022. in times of high demand, you can squeeze out an extra 20 secs per Power cycle (for example, with Filter Gate set to 30) while still limiting the time that Dupes commit to the errand. Playing on second speed instead of third because of it, it gives me 25-30 fps, which is bad but playable. To ease up on your CPU usage and have a better framerate: - Consolidate Debris. It has a fast output, making it able to fill an entire room with Oxygen, allowing duplicants to breathe. This phenomena appears whit and without it. one fish, the delivered fish will be immediately dropped in the environment underneath. Hey so i noticed one of my waterlocks broke, so i loaded and older save file where it was still working to see what was causing it and after loading 2 times , it seems to break at the same cycle for no reason. 2. Clean whole map of debris will help with temp calculations and cut down on pathfinding for building. In Oxygen Not Included, both the lavatory and the shower expel more liquid than they take in. 75 seconds of each cycle is “night-time”, even. Presenting - The Power Farm. 3 Without Atmo Suit only, mutually exclusive When Oxygen Gas Pressure is below 500g Low Oxygen 10% Until solvedIn the Consumables menu, forbid eating raw Meal lice, since Liceloaf is much more effective. Activate the trainer options by checking boxes or setting values from 0 to 1. Views: 89,305. From a practical standpoint, you can also think of bases as "small SPOM" or "large SPOM" bases. That's 100 seconds of runtime just off one pipe sections' worth of hydrogen. That's about 20 seconds. 2 trees per ethanol distillery, or 28. #4. That how I learned. 1/ (1500/ (600*18)) = 7. 380 W is the maximum power it can generate, and it has to have a total Lux coverage of 350 000 (7 tiles * 50 000 on each tile). Lessons learned: : Oxygennotincluded. Second, counting passing dupes. After that, Priming is completed. ONI: farming eggs. At the start of each Cycle, Middle Cycle Sensor activates and turns the Liquid Shut Off on. 100% fool proof, will never overload whatever you do. This only takes a few seconds. This is a mid-game guide for Oxygen Not Included current to the official release. " On 6/13/2021 at 6:35 AM, nakomaru said: Branches take a very long time to harvest on their own. You also get around 660kg of CO2 per cycle. This won't be a traditional beginners guide in terms of "first build outhouses, then cots, then get down meal lice and oxygen diffusers before you starve or suffocate". They promised to fix bugs after release, hope it will include better optimisation. For example, a Space Heater will consume 120 watts of electricity, but can generate 18 kDTU/s of heat. This guide will describe basic and intermediate logic design concepts in an approachable format. "Cycles" are the term used for the "day/night" cycle in Oxygen Not Included, which lasts 600 seconds in total, with 525 seconds of daytime and 75 seconds of nighttime. stacker55 • 4 yr. Can't go more than 200 cycles. Stranded on an asteroid, my mission is to produce vast amounts of oxy. Digging to side biomes is easy enough, but if you need to build a bridge or god forbid a ladder. 187K subscribers in the Oxygennotincluded community. Stuck on Cycle 1000. 1 Electrolyzer can sustain around 8 dups if work in 100%. You should be able to select the dupe and see what their daily usage is. And, if it doesn't work out, bring your dupes back and forget it for a while. If left unchecked, it won't be long until everyone in the colony is running around stressed from popped eardrums. 208W on average (13 counts over 25 cycles) per pacu. Yeah because dupes still get tired after 500~ seconds so you would have to increase that. Your duplicants handle stress better, if they have somewhere to sleep. Cycle Sensor is used to send automation signals according to a set period of a Cycle. I seem to remember thinking around 1000 cycles I start to feel the performance a bit, by 2000 it gets bad enough that there is a subconscious frustration. sealed room setups need 2 pumps 1 filter per electroliser or you will need to waste production by builing multiple electrolisers at 1 for 1. So wrong it kinda becomes hilarious. Each is generated or printed to be unique and has specific needs and vitals that must be fulfilled so they can survive. The first asteroid that you get to from the teleporter is a less stress/risk way of trying to run two bases - I tend to ignore it until I reach a certain point in the main base - especially being able to pump oxygen over, not rush to it. 525 of that is daytime and 75 seconds. Is that for everyone else? Like I said, during cycle, my frame rate is very fluid. 0 coins. 1/ (1500/ (600*18)) = 7. This will slow the heat transfer. Some math: 3 dups or 300 g/s O2. Many of these behaviors are debated as to how much is considered "fair game", but it is ultimately up to the player to decide. Depends on your machine. Deconstruct the top of the two radiant pipes. The first reason is the low requirement: planter boxes only need 1 research to build so they can easily fit specific maps. Didn't notice till I sent her to Planet 4 where she promptly had a meltdown and destroyed all my oxygen producing equipment. Oxygen Not Included. 1 Bedtime slot. Set this send a green when above 999kg. Each farm tile will store 5 kg of the water and that drains the pipe a lot. Since the lullabied buff is for a fixed 600 seconds (a full cycle), some simple automation can be used to disable it for 600 seconds after a Dupe has spent more than 5 seconds on the pressure plate to operate the incubator. Kavalexseyr Feb 20, 2020 @ 4:18pm. You do not have the required permissions to view the files attached to this post. Cycle Sensor is used to send automation signals according to a set period of a Cycle. First things first, a Lavatory does not have a flat "g/s" kind of production/consumption rate but a "each time it is used". Premium. average output packet of oxygen is 250g), and that they are running 88% of the time, it's around 211w of power wasted, or ~0. 2% per 'cycle' (as in tick) not per cycle (as in day-night-cycle)! So twice a day. Date Posted: Nov 28, 2019 @ 11:31pm. Polluted water is. For the first 100 cycles. Cycle 3571 here, and the asteroid is almost completely mined out. 88 g/s (harvested by a duplicant). Which isn't much at all. With the hydroswitch in the bottom of each water tank, put the switch to put the water to the full tank into the empty one, and you now made very accurate hydro clock with time depend of the volume of your water tank. Copied from ONI discord: A few things have a major impact on game performance. Grubfruit is either 8 cycles for 2000 kcal (2400 kcal cooked), 2400/8 = 300 kcal. They could be doing something like getting a massage or munching a muckroot next to their late friend's body. Spaced out completely reworks rockets, and breaks up the single big asteroid. Oxygen not included is an excellent game that challenges players through connected simulations where every action a player takes can have many different reactions. Saving and loading is just very resource-intensive for ONI. Thermo aquatuner basics: Has a liquid input and a liquid output port. 1. Kill the dupes or delete unused ladders or block them for visiting some areas. 1) Use the power of the toilet loop. You should be able to select the dupe and see what their daily usage is. Use mealwood (and let dupes master all the low-level jobs first to avoid food quality issues), use algae to generate oxygen, cycle lavatory and carbon skimmer water using water sieve. 3kg of hydrogen is released into its environment. Assuming your o2 pumps are working ~2x as hard as they need to be (i. A wild Arbor Tree can produce a maximum of 83. These are essential tools in water renewal. Co2 is last and always at the bottom. 3 cycle) Tips [| ] Avoid sending dupes into hot environments without proper equipment (Atmo Suit/Jet Suit). Generated. so 8 dupes per electrolizer is the 'correct' ratio, but my personal favorite thing to do is have 1 per 4 dupes and have them valved to only receive 500 grams per second of water. To solve your issue, you have to use some automation and critter sensor. If not fertilized, there are no costs but the Wheeze operate at 25% of the maximum cooling output. 5 cycles worth of fuel for 100% uptime on the generator, and my toilet loops are set up with battery and treadmill backups in case the power grid goes down. one NG generator uses 90 gram of NG. Resource Cycling. ago Cycle is 600 seconds. That's about 80 seconds per cycle. There's not much you can do besides increasing the number of cycles between autosaves in the options. Excess Hydrogen can be used for power or rocket fuel. put it on "cycle" rather than seconds, if you want them to be active for a quarter of the day, put "green time" on 0. 66g / second 1 Coal Generator consumes up to 1000g / second To get 1 Coal Generator to produce energy constantly you would need: 1000g / 116. Build toilets and water sieve. Lavatory used 5kg of water and produces 11. AquaX Oct 2, 2017 @ 4:53am. This reduces debris pathfinding. In the past I've only done 28 of 45 total achievements so it should be fun!. Community for the space-colony simulation game Oxygen Not Included, developed by Klei. Domestic Oxyfern can be planted in a Planter Box, Farm Tile and Hydroponic Farm. This is turning into a headache lmao but keep us updated. 600 seconds, 75 of which is night. So in reality, what happens is the vent turns on and off every other cycle for like 50-70 cycles, and then completely turns off for 30-50 cycles, before returning to the every-other-cycle. I initially had the Time Sensors set to 1 second cycles. 1. Cycle #0: At this point all the mods were installed, working, and allowed me to create a new game, save it and load it. Oxygen Not Included [Oxygen Not Included] - Suggestions and Feedback [Oxygen Not Included: Spaced Out!]. 2. A "Not Quite" Beginner's Guide. A Bedroom provides +1 morale. This is my second try in Spaced Out!, and my 4th colony overall. . . PAPPA G. Because of its fast output, it is also great for keeping off unwanted gasses where they are, or. ago. These plants and animals cannot only be used as a source of food, but you can also use them as décor for your bases. My dupes travelling in mid/late game all have better beds but i constantly catch them exhausted and. Scrolling through the list of seeds, on the very second seed that I tried, you are limited to 2. I can't seem to find Oxygen generators anywhere either, but I'd assume they're using the polluted water geyser and some electrolysers. that are my ideas about sweepy. Note that farmed plants have a far shorter cycle than. A temp shift plate is magic in two ways. Will. Now, also using ONI assistant, I calculated that I can generate 187,883 KG Salt Water. It looses zero per cycle, so you can build up hundreds of thousands of cal, without loosing any. Examples: Oxygen has a SHC of 1. (A SPOM is a setup that will produce oxygen for your base - we'll look at them later in the guide. I'm on 600 plus now and haven't even looked at the next planet yet and. when sleeping a duplicant will restore 1. This reduces debris pathfinding. Slicksters will die if it is colder than 35 C. Jumps up to 40 if I am not actively building and the base is just running. To know how long a bunker door takes to load you just have to manually time it. 9 plants per dupe. 5 for domestic. It dropped from around 4 metal refineries to just a single metal refinery. in: Gameplay Cycles Sign in to edit Cycles Cycles refer to the day/night cycles in Oxygen Not Included. Then Open the Job Menu ("J"), and then find that Dupe. 500 calories per dupe every cycle. 75. I stagger those times across the 4 shifts. It’s not a great place to store excess Chlorine as it likely won’t be consumed fast. 2. 78 votes, 29 comments. The counter variant uses 240W for one second for every count, so for example to count a pacu egg farm will use 0. Diablo 4 release date and moment ; Superstar Wars Jedi Survivor walkthrough ;. Now that the thermal update is live, alot of people are having a difficult time adjusting to the changes. This is wild. Dschinghis Pan. 3 (or 4 depending on oxylite location) beds on cycle 2. ago. On a recent game, I focused on simple living and infrastructure, and I'm probably cycle 800 (I'm not in game atm) and still haven't built a rocket. It's designed to teach you the ideas and strategies needed to make it from cycle 50 to cycle 250 and beyond. It was after getting solar up and completely finished. The variables I mentioned above are quite a few that can impact how many times a Lavatory can be used in a cycle. CT file in order to open it. Glum critters are also less likely to lay eggs, whereas happy Hatches receive a 15% bonus to their 2% per cycle reproduction rate. Per page: 15 30 50. Just don't generate power when it's not needed, or store it in medium that doesn't run off, steam for example. howisthiseven • 5 yr. Dupe steps on plate triggering the automation. This allows for cycling between desired outputs, often just using basic inputs such as a Geyser output. Presenting - The Power Farm. A few tips to reach peak efficiency. 66%. To complete all Stellar research, you will need 1730 Data Banks. Excavate. Under certain circumstances I noticed the drop down to 500 g/s on Merge-T-intersections if pumps are directly leading through. 5 acorns per cycle. For an electroliser it produces 800g/s oxy plus some hydrogen, 1 pump is not enough to service 1 electroliser since it pumps at 500g/s. A clock sensor will always be sending its signals once per cycle but you don't want that, you basically want to send a signal every two cycles so every 1200 seconds. if it is 0,2% per second for every second in a cycle then that equals 0,2% per cycle. 2 g/s O2 and consume about 31. This way I can avoid the annoying 'max gas pressure' warning and if for any. g. Today's update made me a little sad. Automation is an important part of almost any base in Oxygen not Included. 4: Research machine/hamster wheels/batteries/1 or 2 oxydizers. Does anyone know exactly how much dirt, sand or whatever other mineral a hatch would need to consume per cycle when groomed? I'm just curious as to whether you can support a decently sized colony by converting renewable polluted water to dirt and magma down. Per page: 15 30 50. A "Hydra", as the community colloquially refers to it, is a scalable Electrolyzer array, similar in functionality to a SPOM but designed to quickly convert large amounts of water into oxygen and hydrogen. If you want it to be green at a specific time, press "reset. 14 dupes will go through that pretty quickly. ; Here are the things we need to. It is estimated that approximately 10% of newly born infants need help to begin breathing at birth, 1–3 and approximately 1% need intensive resuscitative measures to restore cardiorespiratory function. Apparently Klei still want it to be a minimum challenging. It will also look into handling CO2 gas resulting from breathing and some structure waste products. So now we know a little more about solar panel power output. 5 degrees Celsius. Any Carbon Dioxide or Chlorine gas which get in will just freeze out and can be swept up. Discussions Rules and GuidelinesOxygen Not Included Walkthrough. First, check their vitals by clicking on the vitals tab in the upper right. Right of the text is the compressed version which allows putting several incubators side-by-side. During that 35 seconds dupes can dance and use arcade cabinet, which in total will give +7 morale. 4. If you request e. By SinQ. So 600 times 0. top of page. All 6 gates are set to 200 seconds, which adds up to a total of 600 seconds (1 full cycle). The passing of time is measured in seconds. The question would be, what you consider "ideal": - Printing an additional duplicant will increase your possible "cycle-worktime", till you have so many duplicants everything gets done parallel at peak hours => "ideal" = effectiveness-Reducing the duplicant count will increase efficiency (Food- /oxygen- /timewise) But there are some. A dupe needs 1000kcal per cycle to maintain their calorie store and not starve. " But to keep your Duplicants alive and avoid failure, you'll have to do a lot more than just dig. Power. O N I C. Running cost of 10g/s per thermo-nullifier and the associated energy to drive the hydrogen to the nullifier through a pipe. for example: your geyser is active 50 out of 100 cycles, erupting 90 seconds every 180 seconds, and the output is 360 g/s, then: N = 50/100 * 90/180 * 360/90 = 1/2*1/2*4 = 1. #2. )L37 Feb 28, 2018 @ 9:56pm. Each cycle lasts for 600 seconds. Posts: 9. 0. Its also a nice idea to use sweepy in places where no room is left for "drains" aka Mesh Tile or autosweepers. From opening Bunker Doors to turning off Coal Generators, it can help protect a base and conserve (scarce) resources. Minimum of 5 Downtime slots for the max Morale bonus and to make sure everyone gets back to base. Updates, events, and news from the developers of Oxygen Not Included. Oxygen is a chemical element; it has symbol O and atomic number 8. I'd say the typical game is several hundred cycles, if not thousands depending on when/why you quit, and includes fully exposing the entire map, rocket trips, and becoming power and water sustainable. Some pointers on getting started with ranching in Oxygen Not Included. After your base is thermally secure and no one leaves without an exosuit, it's time to start moving industrial and any other heat-producing machinery outside the base. 2) When your system became overfilled with clean. 5kg/s of 110C steam which will condense into water (or 900kg per cycle per vent)On my second or third game, I systematically advanced at a crazy speed, which is possible when you know exactly what needs to be done. That results in 125 kcal per slickster via nat gas generation. However, if it is in oxygen or polluted oxygen it will decay at -3% and -6% per cycle respectively. when sleeping a duplicant will restore 1. #1. Updates, events, and news from the developers of Oxygen Not Included. When Signal Switch required Duplicant operation, having the change in its outputs take place immediately was its unique property and made it infamous in its use as an instant, player-controlled switch, as the player did not have to wait. Maybe pre 2000 that was common place, but nowadays almost all games use multithreading to some degree. The idea is to capture the heat from the rocket exhaust. IMPORTANT: Do NOT go to properties and to select the box for perminent run as administrator as that will break the program more in my personal testings on other programs. regarding the math, let's just write it down to follow/correct it better: A Pacu does need 140kg of Algae each cycle, per second that's 140000/600=233,333333g. If not before. The second exit at the bottom left is going to be closed soon. ago. The main one is pathfinding, which is 80% of the game's frame time. Moreover, when I rollover the scale growth metric with my cursor, it says they're growing scales at a rate of 0% per cycle. One hundred ninety-five cycles from 195 patients were arbitrarily allocated based on daily available positions to the only incubator with 5% oxygen, and 676 cycles from 676 patients to. First filter gate is the delay before the automation continues. The above should support up to 8 duplicants (not sure why, since the math does says you need more). About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. 5. I was wondering if it might be possible to get a slower setting so that I would not have to use the pause button as extensivly. 2% per cycle (normal is 100% per cycle, so small bladder is 100. The popped eardrums debuff is triggered when a dupe enters an area with more than 4 kg of gas pressure, and causes 20% stress per cycle. O N I C. Note that many rec buildings provide a morale buff that lasts for more than 1 cycle. Cycles refer to the day/night cycles in Oxygen Not Included. Most survival-critical resources in Oxygen is Not Included can be transformed into one another via various processes. The Regenerative trait will make duplicant regenerate health, which will remove the athletics penalty after some time (20hp/cycle). There is a diagnostics panel on the right, which I didn't alter at all. One such moment is likely to be when you build your first SPOM. 각 세균마다 나타나는 조건이 다르며 복제체가 해당 세균으로 감염되는 조건도 다르다. 600 seconds, 75 of which is night. It takes a dupe 300 seconds (12 blocks, half a cycle) of sleeping in pajamas to generate 1 dream journal. ) Second, oxygen rises. a cycle is 600 seconds, a buffer. My recommendation is leave at least one tile between a pump exit and a T-intersection. I use 2 liquid valves, one just to supply water to my farms and cool the pipe after the valve. Oxygen not Included calculator. Thank you for it ! I'd like to point out that when selecting 12 dupes, which requires 12000 kcals per cycle, and then going to food and setting Pepper Bread to 3 (12000 kcals), it displays correctly the amount required of Pincha Pepper (6) but not the Sleet Wheat (0, should be 30, IRC). I tried 500 kcals and slowly increased it to 1000kcals because it said the dupes were starving and some still died by cycle 10ish.